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Sequence | Background | Objectives | Materials | Activity | Extensions | Evaluations
TOPIC-TITLE
Deep Sea Technology - Feedback Loops
AUTHOR
Michael DiSpezio
Roger Torda
(JASON IV-Deep Sea Technology
Authors)

GRADE SUITABILITY
Upper Elementary

SCOPE
Oceanography


Sequence

Explain to students that JASON's maneuverability depends upon feedback or the transmission of signals between the ROV and its surface vessel. An array of sensors determines the ROV's exact location and relays this information to a navigational computer system. The computer processes these data and determines if the ROV is on course. Adjustments to the ROV's position are made automatically through the transmission of commands to the vehicle's thrusters.

Explain that in order to supervise JASON's programmed navigation, this shipboard operator closely monitors the information displayed by JASON's sensors. This feedback information supplies the operator with precise details about the position and movement of the ROV.

The human operator can use a joystick to modify the programmed ROV path. But all human input, or supervisory control, must first be processed and integrated by the computer system. If the system "approves" of the course input, the new commands are transmitted to the thrusters.

JASON's navigational system is so precise it can track JASON plus or minus two centimeters of actual location. Computers on the ship established a detailed "no-go" envelope around the vent site. The computers prevent JASON from entering the "no-go" envelope by overriding an operator's controls.


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Background Summary

JASON's navigational system depends upon feedback loops. In a feedback loop, information about an ongoing task is continually relayed to the task controller. The controller uses this feedback to determine how to complete the task.

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Objectives

Students will be able to do the following:
  1. Remotely operate a vehicle.
  2. Use a feedback loop to modify the vehicle's movements.

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Materials

  • Radio-controlled vehicle
  • Meter stick
  • Ten dominoes
  • Stopwatch
  • Tape

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Activity

  1. Assign students to cooperative groups. In each group of four, have Student A use a meter stick and tape to mark off a square area of the floor about 2 meters on each side. Explain that the taped area represents the ROV's field, or "envelope of operation."
  2. Have Student B place 10 dominoes in a random pattern within the marked-off square.
  3. Tell Student C that his or her role will be to knock over as many dominoes as possible with the radio-controlled vehicle. Give students time to examine the placement of dominoes. Then have Student B place the vehicle anywhere within the square.
  4. Have Student C stand about a meter from the square facing away from the dominoes and the car. Students A and B should take positions on opposite sides of the square.
  5. Student D will use a watch to keep time. On Student D's signal, Student C will use the controls to drive the car without watching its movement. (NOTE: if the car travels out of the square, Student A or Student B is to return it to its starting location.)
  6. At the end of 2 minutes, Student D will stop the activity and students will count and record the number of fallen dominoes.
  7. Now repeat steps 2 through 6. On this second run, however, permit operators to watch the movements of their radio-controlled vehicles.
  8. Exchange roles so every student gets a chance to control the car with and without a feedback loop mechanism (with and without watching and responding to its movements).

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Possible Extension

Request that students "brainstorm" extensions for this activity.

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Teacher Evaluation

Discuss the difference between the motion of the unwatched car and its purposeful movement when the operator can observe its course and make corrections. Explain that the second kind of operation illustrates a feedback loop-the operator provides data to the machine, the machine provides data (or feedback) to the observing operator, and the operator supplies more data (further feedback) in response. Without feedback it would be unlikely for the car to strike all ten dominoes in a short time.

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Last modified: 11-June-99
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